Talk:Pin List (Simplified ver.)
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Why are there 304 messages that look like this "Ice Blow (アイスブロウ, Aisu Burou?) is a pin in The World Ends with You." Its filling up the list with garbage 71.62.5.185 23:28, 4 June 2009 (UTC)
- "This list is automatically generated." Urutapu recently added that information to the individual pins' pages, and since this list is updated from those, that information ended up being dumped here. Unfortunately, that's as far as I understand it, and I don't know how to fix it. --Marshmello 00:58, 5 June 2009 (UTC)
- I know how to fix it, and have started doing so. See here -- Sorceror Nobody 20:32, 4 July 2009 (UTC)
Messages moved from original Pin List
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I finally got 304 pins in my game! So most of the pins are up! Woohoo~ MistralsA 03:35, 24 April 2008 (UTC)
It would be nice if we knew the amount of SDPP / MPP / BPP we need to evolve each one. Under the main article for pins, it gives an example where "A pin needing 1000 PP to evolve" and none of the pins specify how much PP they need to evolve.
Individual pin page template
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Anyone wants to create a template for individual pin pages? I can give it a try. That would save a lot of editing in each page.
Gatito pins
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I know we can't cram all the effect pins' abilities into the "attack" box, but it'd be nice to have a little page about the Gatito pins until we get individual descriptions for them.
- The effects of most of them are already on the Pins and Pin Evolution page Eskia 02:13, 3 May 2008 (UTC)
Pin Pages
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Since some pins pages were already created before the template, should those pages be changed over to the new format or left they way they are? I've already changed Earthshake and Sexy D. Shint 16:17, 29 April 2008 (UTC)
- Also, please don't create pin pages holding either a blank template or just the picture, as this makes it confusing to tell which pins have their information and which don't. Simply link from this page to the pin, using [Pin #|#] with double brackets; red links will allow us to know which pins still need to be entered. Shint 17:14, 30 April 2008 (UTC)
Ummm....
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This really isn't better organized. It's just got the info in a more stretched out manner. I mean, the table goes off the page! What are we going to do about this? User:Angel14995 10:15, 29 April 2008 (UTC)
- I don't like it too much too... Especially the Source part and the Evolution. Source, I thought it was missing information but it turned out to be in another column! Evolution says it evolves to this, but how? o wait it's in another column... Looking up at those headers are really annoying sometimes. MistralsA 20:18, 29 April 2008 (UTC)
- Thank you, a supporter. I'm thinking that we should keep the current Pin List, and just make it look nicer. You all are trying to make it this big massive set of tables when in reality it shouldn't have to be too big. I know some of the formatting is changed between the tables, but we can set a single way to go about this. For example, the evolutions don't need 2+ columns, there can be just 1 and that could go something like "MPP to Pin 002" or something, nothing elaborate like what this is.
- Also, we talk about every aspect except the Psyche that the pin uses in the table. What's up with that?
- I'm also going to merge the BPP, MPP, and SDPP columns together. they are just worthless. Really, I think we should stick wit the current pin list. angel14995 20:49, 29 April 2008 (UTC)
- I'd have to agree with the others, as well. The Pin List Test seems to have just the same information, but is harder to read the flow of it than the original pin list. However, I do like how drops and buys are in separate columns. Shint 20:53, 29 April 2008 (UTC)
- I have further updated the layout to solve some of the common problems you highlighted. Now you have "Buy from", "Loot from" and "Evolve from" for when you want to find a given pin, and "BPP yields, SDPP yields" and "MPP yields" for when you want to grow your collected pins. I think this is a good compromise between easy editability and readability. Donaroriak 20:56, 29 April 2008 (UTC)
- Ok, but here is what I am really getting at: For the location, we should use line breaks. That way it is obvious where this pin can come from, as each location would be on one line, not multiple. Second, it should probably go store, Noise, evolution from which pin. That way it saves us from having style issues. The Noise will just need it's number since we already don't put the pin name when we say which pins evolve from it.
- On the topic of where each pin goes from evolving a certain way, I think that we should again use the line breaks to put different evolutions on different lines. That way each evolution is obvious.
- As for the compromise, it's not very good. The table goes off the screen, and basically is a mess. Good work, but we need to clean it up.
- Also, has anybody thought about the Psyche column? We will need one in the future.
- [EDIT] Just realized this: the pin tables have a "Brand" column. I have one question: why? The pins are organized by number which is organized by brand, and each pin is under the brand that they are. It's worthless to have a brand column, so I'm deleting it if no one objects.
- angel14995 21:04, 29 April 2008 (UTC)
- Working on removing the brand now. While we're on it, what's the code for line breaks? Donaroriak 21:14, 29 April 2008 (UTC)
- Already done. And the command is <br>. And add a column for Psyche, that's a big thing. angel14995 21:27, 29 April 2008 (UTC)
- OK, removed brand and added psych... In other news: what do you think about removing the noise names and leaving just the codes? this would save space, and until someome works out a noise-to-day-and-place table the name is quite useless Donaroriak 21:35, 29 April 2008 (UTC)
- I vote in favor of removing noise names and leaving just codes. We can always go back to full names by using a simple computer script. In the meantime, it will save space and leave more space for really useful information.
3-way evolution
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Pins can't evolve 3 different ways... else certain pins couldn't be mastered. Only example of this I saw was the Bear Hug Magnum, but there may be others. Shint 14:50, 29 April 2008 (UTC)
- Actually, that's not true. All that is required of a pin to evolve is to have a majority of the PP (weighted) in the bar. If a pin has the PP arranged in a 9:1:1 ratio (BPP:SDPP:MPP), exactly, then none would have a majority, therefore causing a masterization of a pin, not an evolution.
- As for if there is a pin that does evolve all 3 ways, I don't know. angel14995 19:28, 29 April 2008 (UTC)
Don't like it
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Only a few pins evolve more than one way, and those descriptions fit fine in the current list. Why mess everything up? The current list format is better.
Dingodingo 15:48, 29 April 2008 (UTC)
- I agree. The old/current format is far more legible.
- 209.161.214.159 23:44, 29 April 2008 (UTC)
- I think we are going to keep the old way for now. If something revolutionary comes along, we might change it, but it will only be for the better. And 203.161.214.159, if you have an account, log in, it makes you actually have a part in this community, and that is always a good thing. angel14995 00:05, 30 April 2008 (UTC)
Maybe this way is better
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I have made some substantial column reorgs and tidying up: I feel like this is now a suitable candidate to replace the main article. If you agree, go ahead and do the replacement. Cheers!
Donaroriak 17:50, 29 April 2008 (UTC)
reply to comments (from author of the original Pin List Test)
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I agree with the comments above. I was bad at explaining. I did not mean that this table is better than the original Pin List. I just meant that I reorganized and cleaned the data. For example:
- this is now easily readable by a computer; we might want to do it some day to automatically populate individual pin articles or something
- each pin is now exactly 1 row rather than 1-3 rows like before; this helps a lot if someone wants to save the table in Excel for future improvements, or compare with someone else's table to find mistakes, etc.
- you can easily sort the pins by attack or recovery or value or uses, etc. -- if we use sortable table
- no more random variations in spelling ("Last 1 sec", "Last one sec", "Lasts 1 sec", etc.); when data is consistent, it's easier to look them up using some template, etc.
I just wanted to make sure the data is cleaned up and makes for a good database to begin with. And I really like the idea to have 3 columns (SDPP/MPP/BPP) that show what a pin can evolve into.
About the brand column, I guess I overdid it. I wanted this to be easier to read using a computer program (for a computer it's much easier to just grab data from a column). But the old format for brand is fine too.
Cheers Mmoroz 21:33, 29 April 2008 (UTC)
- I see what you mean. I definitely agree on the sortable table. The style guide should help quell the differences in the style ("Last 1 sec", "Last one sec", "Lasts 1 sec", etc.), and will make it easier. As for the template idea, I'm collaborating with PanSola to understand how to do it so that we can start making pages that are all data, no output, and make it easier for us to edit the entire site.
- The 3 columns thing I'm a little hesitant about. 1 column should suffice, but then again, something like the simplepin template can easily be used at the top of Pin pages to allow the link to the pin(s) that each pin evolves into quite easily.
- angel14995 00:19, 30 April 2008 (UTC)
additional questions
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I would like to include in this page the other data:
- description (e.g., "Slash vertically up on empty space to form an icicle. Inflicts damage on contact.")
- highest level
- growth per level for power, boot, and uses
- tin pin info
Could you please comment on which of these fields you think would be useful?
I know this is a lot of information, but it has to be stored somewhere. If it's stored here, I could use it to automatically generate individual pin articles. Otherwise, it will be spread out around the wiki in 304 individual pin articles, and there would be no way to look at it all at a glance.
Mmoroz 21:42, 29 April 2008 (UTC)
- I see where you are going, trying to make this table easily readable by a database tool, so that you can automatically generate more content/reports/extracts. I like the idea in principle, but given the magmatic nature of a wiki, it might be better to let the table field structures consolidate for a while before attempting something as ambitious as that. Donaroriak 21:49, 29 April 2008 (UTC)
- I agree. Using a table as basic information is always good idea, and we can expand if necessary. If anyone wants to back me up, I was going to suggest that the pin pages themselves (like Pin 001) Have some basic information at the top (using the simplepin template), and then a large bit of more complex information later in the pin's article explaining how the psyche functions for this pin, the levels and what their stats are, their Tin Pin Slammer information, etc., etc., etc.
- For the idea of the description, the description itself is mostly the same throughout all pins with that psyche. For example, the pin Shockwave (267) and Masamune (081) both have "Shockwave" as their psyche, but if I am correct, Masamune allows you to dash in with the attack, whereas with Shockwave you have to be already close to the enemy.
- Say what you think about my comments. I want to hear from you all.
- angel14995 00:14, 30 April 2008 (UTC)
- Regarding the complexity of the table: I think the current level of detail in Pin List Test is ideal for a player who wants to evolve/loot a given set of pins to use in combat (by first checking the psych type and attack power/stats) or to build his collection. On the description topic, I think that the letter next to the psych gives enough info on how the pin works: in-game help covers them thoroughly, and is redundant with the description. Donaroriak 07:57, 30 April 2008 (UTC)
I can see the point but.....
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If it's going to have to be this wide, can the evolution columns be moved across to the left a bit? I imagine most people come here to see what types of pp their new pin needs to evolve, so I suggest putting the pp columns before the loot/buy columns for better visibility.
- on the other hand, if a pin is readily available from stores or noise, why spend time and PPs evolving it? This order helps you preserve your pps for rarer pins
- I agree with the second person (who didn't put their name). PP is a valuable thing, but it's quite easy to get some more. I like the store/Noise first, then the evolution. angel14995 10:42, 30 April 2008 (UTC)
Small Suggestion
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This may not work if the idea here is to allow for easy conversion to excel, etc. However, one thing I would love to see is a smaller version of the pin graphic next to each pin row. This would make it much easier to tell at a glance which of my current pins can be upgraded, etc. It might also be useful to color-code the evolable PP types (i.e. BPP = blue, SDPP = green, MPP = red) if you plan on making it a single column again (though as multi-column, it's not as much of an issue). --WarlockSoL 19:42, 30 April 2008 (UTC)
- Actually, since I'm managing a personal pin list, I can assure you that it's very easy to make the conversion to and from Excel. I'm using the pin graphics at a 14% scale from their original size, and it looks very nice in my opinion, but it's just a personal thing, and I'm not really listing all the information relevant to each pin, just their values and evolution methods.
- Though, I would like to point out that I'm color coding the evolution methods to reflect the colors of the PP bar (i.e.- blue background for BPP, red for MPP, green for SDPP), which I think might be useful to save some space on the evolution section (just color the background and put the pin number in the space). ElTipejoLoco 04:49, 1 May 2008 (UTC)
- New page with thumbnails added. See here Pin List G. Mmoroz 07:04, 1 May 2008 (UTC)
Redirect from Pin List
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I am sorry for putting the redirect without waiting for the consensus. But many people are making edits to the old pin list and the pins linked from it. I spent literally hours trying to merge them with changes made to the new pin list. I don't want any edits to be lost, and they sure would be lost if the old page stays up.
Therefore, for the time being, I'm redirecting Pin List to Pin List Test. Everything on the Pin List page is still untouched, but it won't be visible until the redirect command is removed.
The Pin List Test may not be perfect, but it's workable right now, and it contains all the information contributed up to now.
Cheers Mmoroz 03:49, 1 May 2008 (UTC)
Resonance
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For the brand name pins at the end of each brand type, am I crazy to think maybe instead of having the ability be 'Resonance:<brand initials>', change it to 'Resonance: Brand' and then that way the psych page for the skill can encompass all the brands, instead of having one page for each individual resonance? Or maybe call it 'Resonance: <brand initials>' but have the link page be called 'Resonance: Brand'? Just throwing the idea out. Shint 15:09, 1 May 2008 (UTC)
- I vote to change both the psych text and the link to just "Resonance". We can always later make a tiny modification to the template, so that a colon and the brand initial is added automatically to the table text (but the data itself, as well as the link, would remain Resonance). Mmoroz 19:22, 1 May 2008 (UTC)
- Edit: actually... I thought a little more, and given how we have the same problem with Attack Blight+, I changed my opinion. I think it would make the templates terribly messy if we try to account for all the weird variations (like ignore plus, add brand to resonance, etc.). So my vote now goes to this: keep everything as is, and just redirect Resonance: DB etc. pages to Resonance. This also has a benefit of helping people who search for Resonance: DB -- they would be sent straight to the right page. Mmoroz 09:35, 2 May 2008 (UTC)
Gatito
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Some badges in Gatito won't work without the other, so can't we use the Comment box to show people that it needs another badge to work? Example is on Big Bang (207) MistralsA 21:49, 1 May 2008 (UTC)
Pluses
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Some abilities are 'pluses' of other abilities, such as Attack Blight and Attack Blight+. Do you think that the pluses deserve their own ability page, or should a change to the table list the ability as a plus but links to the standard ability? Shint 05:00, 2 May 2008 (UTC)
- I vote for creating a page for Attack Blight+, which redirects to Attack Blight. That way the links in the table will remain consistent (and therefore easy to code and maintain inside the template), and yet the information will not be duplicated. Mmoroz 06:17, 2 May 2008 (UTC)
Huh.
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The list isnt updating the drops info, example here is pin #21, dropped by noise #78 on Ultimate, i put that in the pin info sheet, it doesnt show up on the pin list... Auto2D 07:36, 2 May 2008 (UTC)
- It seems like it updated already. Probably just server lag, may take a couple minutes before it shows the correct pin list. Mmoroz 07:48, 2 May 2008 (UTC)
On substituting letters for 10x10 sprites...
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Simply put, how do you all feel on replacing the letters after psyches with their sprite equivalents? I feel that it might actually hinder easy use of the list, since it would remove the ability to use the search function of a browser/program to find psyches based on how they are activated. However, on the other hand, it might look 'neat' to have everything look like it was taken straight from in-game.
If you agree, how would you feel on making the symbols represent exactly what the instruction for the pins that have different targets are? I currently have a few suggestions for what could be used.
The in-game method simply uses the basic symbols- from there you can tell what you have to do in respect to the stylus ('touch', 'slide', 'scratch', etc.), but since there are different targets for some commangs, you wouldn't know where exactly to use the stylus unless you read the Info1 section of the pin.
The two ideas I have are either to color code the symbols that have different targets (purple for Neku, red for Noise, brown or gray for Obstacles), or make 10x10 symbols that can go next to the letter symbols (i.e.- a Neku sprite symbol, a Noise symbol, and a Traffic Cone symbol).
Just a thought. What's your take on this idea? ElTipejoLoco 07:38, 2 May 2008 (UTC)
- I like this idea a lot. Yes, we lose the search, but then remember there's always Pin List Complete for someone who wants 100% searchable/sortable everything. And we gain additional info that's not even there now (the target). I think colors would work nice, as long as each image has a caption that says what it means (i.e., just hold mouse over it in case you forgot what color is what). The additional symbols would be even better, since they'd be very intuitive -- but it's more work for you :) Mmoroz 07:52, 2 May 2008 (UTC)
- I'm a hard worker, then. Go ahead and take a look at the images I recently uploaded. I opted to momentarily ignore my recoloring idea and just went ahead and made icons for the intended targets, plus a couple of icons exclusively meant for M(icrophone) psyches. I made a list of all the action + target combinations in the process, as well. But I think it might be considered incomplete when you think about the fact that there are many pins (the Gatito special pins) that have semi-hidden functions to them. Perhaps I should have made an icon for them, too. Oh well. ElTipejoLoco 10:21, 2 May 2008 (UTC)
page
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would you rather like a website where you could search for pins, evolutions and sort em? i could do it and im rather bored right now, too... well if someone has webspace it would be great, just send a mail to siral@nervmich.net
- Hmm, I do think an editable website (like Thottbot) is a nice thing to store item information. For pins, however, we seem to already have most of the functionality in this wiki, don't we? A sortable table is in Pin List Complete, all the pins are shown with their evolutions and stats, etc.
- But in general, I'm very curious. If you were to make a website, how would you make it editable? I checked how Thottbot and many other similar websites run, and it's an extremely complicated proprietary engine. Nothing off-the-shelf seems to be available to do this. Mmoroz 18:20, 2 May 2008 (UTC)
- Well, i'd write it myself... perhaps i'll get started tomorrow if ive got the time, it's just for fun anyway
- (btw. wikia is horrible slow for me, may be it's because i browse with opera, but i had to disable JavaScript just to get the pages loaded /swt) ~siral
- http:// amgine.am.funpic.de /worldend.php that's it for today, it's not really much yet
Did we go in a circle?
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I like this format now :) even if it does look like the ORIGINAL pin list (the one i edited) ~Mistral[sA]
- Hehe, we went a little bit in a circle as far as presentation/formatting ^^ But I think we made huge progress in how we store data. All the data is now stored in a single location (e.g., Pin 100), in a very clean format. Whenever you make a change to, say, Pin 100, the Pin 100 information is automatically and immediately updated in Pin List, Pin List G, Pin List Complete, and anywhere else it's needed.
- And with that new freedom, there is no need to overwhelm this page with 100-column table any more. I simply created the crazy-huge-sortable-table in a separate page (Pin List Complete), in case anyone wants it. Mmoroz 02:15, 3 May 2008 (UTC)
The 3 missing Pins
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I have the images for the Gemaga, Nindori, and Famitsu pins, so I uploaded em. I don't know how to make the pages for them, but here's the links to the files. So... if someone could make the pages for em... that'd be nice XD
http://twewy.wikia.com/wiki/Image:Gemaga.png
http://twewy.wikia.com/wiki/Image:Nindori.png
http://twewy.wikia.com/wiki/Image:Famitsu.png
Energist 00:33, 6 May 2008 (UTC)
- The pictures are already there ^^; It may say the TWEWY pin (276-279) name but the images are from IAWW (which is the one you have). MistralsA 00:36, 6 May 2008 (UTC)
- Haha oops XDEnergist 00:55, 6 May 2008 (UTC)
Evolution Chart?
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Here's a suggestion on how to improve the pin list. Can you create another list that shows pin evolution as a set of branches rather than as a look-up table? The list is great when you are trying to obtain all pins, but it can be a bit daunting to navigate when you're trying to focus on evolving pins to their best form.
For example, to get 021, the ultimate Energy Round form springing from pin 012, you have to evolve 012 as follows:
012 -> MPP -> 013 -> BPP -> 017 -> BPP -> 018 -> SDPP -> 021
That is not easy to follow on the list!
Maybe there's a mistake?
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The list says that pin 012 evolves to pin 013 using MPP. I tried and always got pin 015.--212.22.61.41 15:44, 6 May 2008 (UTC)
Pin Images
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I extracted all 304 ingame pin images, so if you rather use those, feel free to: http://rapidshare.com/files/113069243/pins.rar Siral 21:38, 6 May 2008 (UTC)
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There are two almost identical pin lists: with & without icons. We want to leave only one of them in the navigation bar on the left. The other one will still be linked from the small table of contents inside the main page and from the main pin list. Please help us decide by voting in the poll on the main page. (The third, sortable-table pin list is only for occasional use, so it has been removed from the navigation bar.)
This question applies to users who don't set any special skin preferences. If you set your preference to Monobook-style skin, then you will see a different navigation bar (I suppose we should leave Pin List without icons there, since Monobook users probably prefer less bandwidth-hungry pages). Mmoroz 23:00, 6 May 2008 (UTC)
305th pin
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It's slightly different than the other 304 High Quality(HQ) pins, but it still looks like the other pins. I found it from a smaller picture (100x100px) and just blew it up to 120x120px. Here
MistralsA 00:23, 7 May 2008 (UTC)
- That's not another pin, it's called the Player Pin. The pin is used in-game, and cannot be put into a deck. It is a pin of sorts, but the Player Pin would not go on the Pin List for it does not have any information except a name. Even if we do add it as a pin, the question is "Should it be Pin 000 or Pin 305?" Angel14995 00:26, 9 May 2008 (UTC)
- Can it be stored in inventory in the game? If so, under what category and under what number? If not, I'd suggest just using No. 000 since it's a very special pin. Mmoroz 02:02, 9 May 2008 (UTC)
Takeover
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Can I take over this article? :/ Ethanthegamer 02:06, October 7, 2011 (UTC)
- What do you mean by "Takeover"? TwinlightEqua 17:31, October 7, 2011 (UTC)
- I mean by editing this article, taking over the work on here (maybe even add images of pins that I can find here :)). Ethanthegamer 20:02, October 7, 2011 (UTC)
- I don't really think that letting specific users 'take over' an article is a great idea, to be honest; you can obviously feel free to work on the article, but please don't upload any images of pins as we already have two images for each of them. -Minish Link 22:02, October 7, 2011 (UTC)
- Link's right. Feel free to edit it whenever you want. TwinlightEqua 17:58, October 8, 2011 (UTC)
- I don't really think that letting specific users 'take over' an article is a great idea, to be honest; you can obviously feel free to work on the article, but please don't upload any images of pins as we already have two images for each of them. -Minish Link 22:02, October 7, 2011 (UTC)