| Item No. | Name | Location | Info | Tips
|
| 384
| ESP Cards
| Chapter 1 Day 3
| Shiki sticker. Three ESP cards are shown face down on the top screen. Moving right to left, guess each card's symbol to earn Fusion *s
| Don't let a wrong guess stop you! If the symbol you chose is anywhere among the three cards, it will become momentarily visible.
|
| 385
| Fusion Boost
| Chapter 1 Day 3, Go-go Gear (Molco and 104)
| Shiki sticker. Increases Shiki's max Fusion level. She receives one level for each sticker you collect.
| The higher the level, the more damage Fusion will deal to enemies. As an added bonus, Fusion refills some HP, too!
|
| 386
| Safe Landing
|
| Shiki sticker. If an enemy attack sends Shiki flying, press a button to recover in midair and avoid getting knocked down.
| You can take extra damage if a knock back attack sends you to the asphalt. Land safely to avoid getting kicked around!
|
| 387
| ATK Boost
| Go-go Gear (Molco and 104), AMX
| Shiki sticker. Increases Shiki's Attack. The more of these stickers you collect, the stronger she will become.
| The Attack (ATK) stat determines how much damage Shiki's attacks deal to enemies. Higher Attack means more damage.
|
| 388
| DEF Boost
| Go-go Gear (Molco and 104), AMX
| Shiki sticker. Increases Shiki's Defense. The more of these stickers you collect, the tougher she will become.
| The Defense (DEF) stat determines how much damage Shiki takes from enemy attacks. Higher Defense means less damage.
|
| 389
| Backlash
|
| Shiki sticker. Press the button opposite the direction Shiki is attacking and she will interrupt her combo to counter enemies behind her.
| Neku's partner takes increased damage when attacked from behind. Use Backlash to punish foes that try to sneak up on her!
|
| 390
| Block
|
| Shiki sticker. Press down on the +Control Pad (or the B Button) while she is idle and she will guard against enemy attacks.
| Shiki can't block everything that comes at her, but if she succeeds, she won't take any damage. Wait for a chance to retaliate!
|
| 391
| Jump
|
| Shiki sticker. Press up on the +Control Pad (or the X Button) while she is idle and she will leap into the air.
| Shiki can attack while airborne to swat down flying enemies. Her aerial combo finisher is more powerful than that of her ground combo.
|
| Item No. | Name | Location | Info | Tips
|
| 392
| High & Low Cards
| Chapter 2 Day 1
| Joshua sticker. Five numbered cards are shown on the top screen. Moving from right to left, match values to each card to earn Fusion *s.
| If the card reads 5 up, pick a larger number; if it's 5 down, pick a smaller number. If it reads 5=, you need to hit 5 right on the money.
|
| 393
| Fusion Boost
| Chapter 2 Day 1, Pegaso Atelier, Import styling
| Joshua sticker. Increases Joshua's max Fusion level. He receives one level for each sticker you collect.
| Every time you use Fusion in a given battle, the number of *s required for the next Fusion increases. Keep that in mind!
|
| 394
| Safe Landing
|
| Joshua sticker. If an enemy attack sends Joshua flying, press a button to recover in midair and avoid getting knocked down.
| You can take extra damage if a knockback attack sends you to the asphalt. Land safely to avoid getting kicked around!
|
| 395
| ATK Boost
| Pegaso Atelier, Import styling, Real life solutions 2F
| Joshua sticker. Increases Joshua's Attack. The more of these stickers you collect, the stronger he will become.
| The Attack (ATK) stat determines how much damage Joshua's attacks deal to enemies. Higher Attack means more damage.
|
| 396
| DEF Boost
| Pegaso Atelier, Import styling, Real life solutions 3F
| Joshua sticker. Increases Joshua's Defense. The more of these stickers you collect, the tougher he will become.
| The Defense (DEF) stat determines how much damage Joshua takes from enemy attacks. Higher Defense means less damage.
|
| 397
| Phone Camera
|
| Joshua sticker. Press the button opposite the direction Joshua is attacking and he will move the locked-on enemy across the screen.
| "Snap" foes across the screen to keep 'em where you want 'em. Sometimes snapping an enemy will stun it for a moment, too!
|
| 398
| Sidestep
|
| Joshua sticker. Press down on the +Control Pad (or the B Button) while he is idle and he will dodge enemy attacks.
| Enemies can't hurt you if they can't hit you. Gracefully dodge enemy attacks, then launch your counteroffensive!
|
| 399
| Levitate
|
| Joshua sticker. Press up on the +Control Pad (or the X Button) while he is idle and he will teleport into the air to attack enemies below.
| Joshua can swiftly move between ground and air. His attacks while aloft grow in power as he locks on to more and more targets.
|
| Item No. | Name | Location | Info | Tips
|
| 400
| Suit Cards
| Chapter 3 Day 1,
| Beat sticker. Line up playing cards on the top screen, then trigger a card combo. Longer combos earn more Fusion *s.
| Pick a skull card after lining up two consecutive cards of the same suit to kick off a chain reaction. Plan ahead for a killer combo!
|
| 401
| Fusion Boost
| Chapter 3 Day 1, B-style Threads, Wild Boar
| Beat sticker. Increases Beat's max Fusion level. He receives one level for each sticker you collect.
| When fighting chain battles, you'll need to decide which "reduction" (round) to use your Fusion in. Save it for when you really need it!
|
| 402
| Safe Landing
|
| Beat sticker. If an enemy attack sends Beat flying, press a button to recover in midair and avoid getting knocked down.
| You can take extra damage if a knockback attack sends you to the asphalt. Land safely to avoid getting kicked around!
|
| 403
| ATK Boost
| B-style Threads, Real life solutions 2F, Wild Boar
| Beat sticker. Increases Beat's Attack. The more of these stickers you collect, the stronger she will become.
| The Attack (ATK) stat determines how much damage Beat's attacks deal to enemies. Higher Attack means more damage.
|
| 404
| DEF Boost
| B-style Threads, Real life solutions 3F, Wild Boar
| Beat sticker. Increases Beat's Defense. The more of these stickers you collect, the tougher she will become.
| The Defense (DEF) stat determines how much damage Beat takes from enemy attacks. Higher Defense means less damage.
|
| 405
| Air Cancel
| Chapter 3 Day 3
| Beat sticker. Press the button opposite the direction Beat is attacking and he will leap into the air to continue his assault from there.
| Neku's partner takes increased damage when attacked from behind. Use Air Cancel to dodge sneak attacks and turn the tables!
|
| 406
| Block
|
| Beat sticker. Press down on the +Control Pad (or the B Button) while he is idle and he will guard against enemy attacks.
| Beat can't block everything that comes at him, but if he succeeds, he won't take any damage. Wait for a chance to retaliate!
|
| 407
| Air Time
|
| Beat sticker. Press up on the +Control Pad (or the X Button) while he is idle and he will ollie into the air.
| Ground combos yield 2 cards; aerial combos yield 1. When building a card combo, start with two at a time, then add single cards as needed.
|
| Item No. | Name | Location | Info | Tips
|
| 376
| Phone Menu
| Chapter 1 Day 2
| Touch the phone icon in the upper-right corner of the bottom screen while in the field to open the Phone Menu and access game sub-menus
| You also go to the Phone Menu when you want to adjust your level, the difficulty of combat, or your partner's behavior.
|
| 377
| Extra Slot
| Import styling
| Adds an additional pin slot to your decks. Open the Pins Menu (available on your phone) and pick out another pin to wear!
| If you wear a pin, it will grow through combat and other actions. Higher pin levels mean stronger attacks, so keep your deck filled!
|
| 380
| Shutdown
|
| Resume the game after having quit and turned off the power, and pins Neku is wearing will gain PP for the time you were away, up to 7 days.
| PP only rack up for one week, max. Plus, the amount you earn decreases with each passing day. Want shutdown PP? Timing is everything!
|
| 382
| Dash
| Chapter 1 Day 1
| Quickly drag Neku to dash. At the very start of his dash, Neku is untouchable, allowing him to slip past oncoming enemy attacks.
| Use Neku's invulnerability at the start of a dash to your advantage. You can even dash right through enemy projectiles!
|
| 383
| Game Cleared
| Clear the game
| This proves that you've beaten the game. Nice work! You can now access the Chapter Selection Menu from your phone.
| This sticker allows you to fast-forward through cutscenes by holding down the L or R Buttons!
|
| 408
| Chain 4
|
| Lets you chain up to 4 battles at once. Enemies grow stronger with each "reduction" (round), but also drop pins more often.
| Touch multiple Noise symbols to chain battles! But beware: chaining makes enemies tougher. Sometimes it's wise to stick to a single round.
|
| 409
| Chain 16
| Real life solutions 2F after final boss
| Lets you chain up to 16 battles at once. Enemies grow stronger with each "reduction" (round), but also drop pins more often.
| Touch multiple Noise symbols to chain battles! But beware: chaining makes enemies tougher. Sometimes it's wise to stick to a single round.
|
| 410
| Retry Battles
|
| Lets you recover from a Game Over and retry the battle you lost. In the case of a chain battle, you will start from the first round.
| Choose "Retry on Easy" to fight just that battle on Easy difficulty. After the fight, your difficulty setting to revert to how you had it.
|
| 411
| Hard
|
| Lets you set the difficulty to Hard from the Phone Menu. Makes battles tougher, but nets you more EXP and better pins.
| Choosing Hard may increase enemies' Attack and Defense, but they'll also drop hard-to-beat pins!
|
| 412
| Hollow Leg
| Real life solutions 1F after final boss
| Locks the number of bytes you can eat at 24. Eating food no longer causes this number to decrease.
| Neku and his partners have likes and dislikes, which affect how much their sync is boosted. Listen closely to their reactions after eating!
|
| 413
| Ultimate
| Real life solutions 3F after final boss
| Lets you set the difficulty to Ultimate from the Phone Menu. Makes battles insanely tough, but nets you more EXP and better pins.
| Choosing Ultimate may send enemies' Attack and Defense through the roof, but they'll also drop the ultimate pins!
|
| 414
| Easy
|
| Lets you set the difficulty to Easy from the Phone Menu. Makes battles more manageable, but nets you fewer EXP and weaker pins.
| Choosing Easy will lower enemies' Attack and Defense, but they'll only cough up half as much EXP.
|
| 415
| Noise Report
|
| Adds the Noise Report to your phone. View info on enemies you've faced: what pins they drop, or tips on erasing them.
| The same Noise will drop different pins depending on the difficulty level. Increase your drop rate for more pin drops!
|
| 416
| Tin Pin Versus
| Herbal remedies
| Adds the Tin Pin Slammer multiplayer mode to your phone so you can take on friends via wireless communications.
| Playing Tin Pin Slammer will earn you PP, just the same as wearing your pins into battle!
|
| 417
| Mingle Mode
|
| Adds Mingle Mode and the Friends Menu to your phone. Mingle Mode lets you trade Friend Cards and earn PP!
| You can mingle with any DS that's communicating wirelessly, regardless of what game the owner is playing. Try it out!
|