Drag is a touch screen command which, as its name indicates, involves dragging the stylus along the screen to activate certain pins.
This is also a necessary touch screen command to activate Neku Sakuraba's Dash ability by "dragging" Neku.
This touch screen command is represented in the game with the icon . It is used to activate the following pin psychs:
Icon | # | Name | Brand | Cls | Psych | Spec | Power | Eff | ATK200 | Lasts | Boot | Reboot | Info |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
006 | Sexy D | B | Psychokinesis | Attack | 30 | 110 | 253 | 3.5s | 0 | 5 | Drag obstacles like cars and signs around. Inflicts damage on contact. | ||
007 | Sexy + | B | Psychokinesis | Attack | 31 | 110 | 254 | 3.1s | 0 | 5.3 | Drag obstacles like cars and signs around. Inflicts damage on contact. | ||
008 | Sexy B | B | Psychokinesis | Attack | 35 | 110 | 259 | 4.5s | 0 | 5 | Drag enemies or obstacles like cars and signs around. Inflicts damage on contact. (Some enemies cannot be dragged.) | ||
036 | Blink Step | C | Invisibility | 1.0s | 0 | 1.3 | Drag Neku into a dash and he will vanish, rendering himself impervious to enemy attack. | ||||||
068 | Cornered Rat | B | Holy Light | Attack | 51 | 20 | 50 | 6s | 0 | 4.3 | Keep the stylus trained on an enemy to focus light upon them. Inflicts continuous damage and sometimes Attack Break. | ||
069 | Blast Warning | A | Pyrokinesis | Attack | 74 | 35 | 96 | 3s | 0 | 6 | Drag across empty space to create a path of flame. Inflicts damage on contact. | ||
076 | Teleport Warning | C | Invisibility | 1.3s | 0 | 1.3 | Drag Neku into a dash and he will vanish, rendering himself impervious to enemy attack. | ||||||
099 | Izanami | A | Pyrokinesis | Attack | 35 | 35 | 82 | 4s | 0 | 7 | Drag across empty space to create a path of tall flames. Inflicts damage on contact. | ||
107 | Eyes Full of Hope | B | Holy Light | Attack | 42 | 20 | 48 | 7s | 0 | 3.3 | Keep the stylus trained on an enemy to focus light upon them. Inflicts continuous damage and sometimes Attack Break. | ||
108 | Eyes Full of Light | B | Holy Light | Attack | 75 | 20 | 55 | 8.3s | 0 | 3.3 | Keep the stylus trained on an enemy to focus light upon them. Inflicts continuous damage and sometimes Attack Break. | ||
113 | Wassup Thunder! | B | Thunderstorm | Attack | 52 | 42 | 106 | 3s | 0 | 7 | Start on empty space and drag across one or more enemies to lock on, then lift the stylus to strike targets with lightning bolts. Inflicts damage. | ||
114 | Wassup Lightning! | B | Thunderstorm | Attack | 67 | 42 | 112 | 3.1s | 0 | 7 | Start on empty space and drag across one or more enemies to lock on, then lift the stylus to strike targets with lightning bolts. Inflicts damage. | ||
115 | Wassup Voltage! | B | Thunderstorm | Attack | 85 | 42 | 120 | 3.8s | 0 | 7 | Start on empty space and drag across one or more enemies to lock on, then lift the stylus to strike targets with lightning bolts. Inflicts damage. | ||
126 | Creepy Weepy Barrier | A | Dark Barrier | Attack | 102 | 35 | 106 | 6s | 0 | --- | Press Neku to create a dark barrier that wards off attacks, gradually restores HP, and harms enemies on contact. Neku can move while the barrier is up. | ||
139 | Velocity Attack (Pin) | A | Velocity Attack | Attack | 58 | 38 | 98 | 4s | 1 | 8 | Drag Neku into a dash and smash him into enemies. Inflicts damage. | ||
140 | Velocity Tackle | A | Velocity Crash | Attack | 82 | 45 | 127 | 4.5s | 2.2 | 3 | Drag Neku into a dash and smash him into enemies. Inflicts damage and knocks enemies into other enemies for chain damage. | ||
155 | Fiery Spirit, Spirited Fire | A | Pyrokinesis | Attack | 50 | 35 | 88 | 3s | 2 | 6 | Drag across empty space to create a path of flame. Inflicts damage on contact. | ||
156 | Flames Afar, Foes Aflame | A | Pyrokinesis | Attack | 120 | 35 | 112 | 2s | 1 | 6.5 | Drag across empty space to create a path of tall flames. Inflicts damage on contact. | ||
157 | Final Pyre, All Expired | A | Pyrokinesis | Attack | 95 | 35 | 103 | 4.5s | 1 | 6.5 | Drag across empty space to create a path of tall flames that scatter from their course. Inflicts damage on contact. | ||
213 | Black Mars | A | Pyrokinesis | Attack | 60 | 35 | 91 | 5s | 0 | 6 | Drag across empty space to create a path of tall flames. Inflicts damage on contact. The pin says: "When six darklit planets align..." | ||
217 | Black Saturn | A | Dark Barrier | Attack | 60 | 35 | 91 | 8s | 0 | 3 | Press Neku to create a dark barrier that restores HP and harms enemies. Movement is permitted while this pin is active. The pin says: "When six darklit planets align..." | ||
234 | Tin Pin Wheel | Unbranded | A | Velocity Attack | Attack | 47 | 38 | 94 | 2s | 0 | 3 | A special Tin Pin used in slam-offs. It takes its motif from wheeled warriors and slammin' rides. Drag Neku to activate the pin's psych. | |
235 | Tin Pin Dash | Unbranded | A | Velocity Crash | Attack | 88 | 45 | 130 | 2s | 0 | 3 | A special Tin Pin used in slam-offs. The American champ uses the same kind of pin. Drag Neku to activate the pin's psych. | |
241 | Tin Pin Devil | Unbranded | B | Thunderstorm | Attack | 84 | 42 | 119 | 4.3s | 0 | 3 | A special Tin Pin used in slam-offs. The original store packaging read: "Manufactured by Evil." Drag across empty space to activate its psych. | |
266 267 | Pyrokinesis (Pin) | Unbranded | A | Pyrokinesis | Attack | 22 | 35 | 78 | 2.6s | 1.5 | 4.5 | Drag across empty space to create a path of flame. Inflicts damage on contact. | |
274 275 | Walk on, Walk off | Unbranded | C | Invisibility | 1s | 0 | 1.3 | A pin crafted by a Reaper who loves a good stroll. Wear this and life becomes a walk in the park. Drag Neku to activate the pin's psych. | |||||
297 298 | Raven (Pin) | Unbranded | R | Psychokinesis | Attack | 88 | 110 | 317 | 8.6s | 0 | 3 | Drag obstacles like cars and signs around. Inflicts damage on contact. | |
303 304 | Wolf (Pin) | Unbranded | N | Velocity Attack | Attack | 97 | 38 | 113 | 5.3s | 3.3 | 3 | Drag Neku into a dash and smash him into enemies. Inflicts damage. | |
306 | Green Dragon | Unbranded | A | Pyrokinesis | Attack | 114 | 35 | 110 | 3.1s | 0 | 5 | Drag empty space to ignite a wall of fire that inflicts damage on any enemies it touches. Afterward, it generates a tornado that knocks enemies into the air. |