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Debug Menu

From The World Ends With You

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The Debug Menu is a choice of menus accessed through using some sort of cheat device like Action Replay or GameShark. The entire text is in Japanese. This page is collecting all the information shown when the Debug menu option is selected.

For more FAQs, please go here.

Contents

[edit] The K Options

Programmer: (Kita????)

[edit] K1 - Field<->Battle

Description: (A battle happens in the field ?)

This option returns the game to the start of the current mission.

[edit] K2 - FLD/Field

Description: 3D Field Test

Opens up the Field Select menu. The Field Select menu lets you view or change:

  • the current field
  • width: the width of the current map (not changeable)
  • Building: the Building number (top screen picture?) (not changeable)
  • Road: the Road number (bottom screen map?) (not changeable)
  • topScale: The relative size of people at the top of this map, as compared to the original size of the image. 0.8 = 80% of original size, etc. (not changeable)
  • botomScale: The relative size of people at the bottom of this map, as compared to the original size of the image. 1.0 = 100% of original size, etc. (not changeable)
  • NPC: How many people are wandering around on this map. (too high a number will cause slowdown)
  • DEBUG WINDOW: unknown
  • MapJump: Forces all exits to be open when on.
  • Partner: Sets your current battle partner.
    • 0 = Shiki
    • 1 = Joshua
    • 2 = Beat
  • noize symbol: unknown
  • top brand: sets the current top brand
    • 0 = Mus Rattus
    • 1 = D+B
    • 2 = Tigre Punks
    • 3 = Lapin Angelique
    • 4 = Dragon Couture
    • 5 = Hip Snake
    • 6 = Pegaso
    • 7 = Sheep Heavenly
    • 8 = Jupiter of the Monkey
    • 9 = Pavo Real
    • 10 = Natural Puppy
    • 11 = Wild Boar
    • 12 = Gatito

[edit] K3 - IMD

Opens up the IMD menu. Pressing A on any choice crashes the system. Use at your own risk.

[edit] K4 - Sound Test

Opens up the Sound Test menu. Here, all sounds can be accessed and played. There is a mixer of sorts that can be used to adjust different settings, like how the sound plays, the loop, and things to that extent. This option is relatively safe if all that is changed is the sound.

[edit] K5 - Event Select

Opens up the Event Select menu. Each event causes different things, but does not follow events like a boss battle or clearing a wall.Use at your own risk.

[edit] K6 - Flash

Opens up the video menu. Each video is named for the chapter, along with a identifying number. Some of the videos crash the game. Use at your own risk.

[edit] K7 - NPC Message Select

Opens up all NPC messages that can be said. Each message is grouped by what person can say them, when they can say them, and where they can say them. Relatively safe. Not available in the Japanese version.

[edit] K8 - Message Select

Opens up the Message Select menu. Nothing is able to be accessed. Unknown safeness. Not available in the Japanese version.

[edit] The F (left) Options

Programmer: (Furukawa?)

[edit] F1 - ChkBtl/Battle Check

A battle select screen. This screen allows access to the current save's pins, any level, and much more. One of the few debug items that uses the touch screen. Seems relatively safe after choosing every option.

[edit] F2 - Continue

Opens up the "Continue" screen that would normally come up after a "Game Over".

[edit] F3 - Tutorial

Opens up the tutorial for movement. If the directions are followed, a battle starts where Neku and his partner are currently are. After the battle, the game returns to the Over World. Most likely very safe.

[edit] The B Option

Programmer: (Bullet?)

[edit] B3 - Opening and Title

A flash of white and then return to the main screen. Seems safe.

[edit] The M Options

Programmer: Mori

[edit] M1 - Graphics Check

Description: Hardware sprites

A picture test. This is a good idea to look at if there are symbols or in-game images that need to be accessed.

[edit] M2 - Graphics Check

Description: Software sprites

An animation test.. This is a good idea to look at if there are animations or in-game images that need to be accessed.

[edit] M3 - ChkBtl/Battle Check

Another battle select screen. Seems to have different options. Seems relatively safe.

[edit] M4 - Location Title

A "video" of the different names of the places flashing by like they do whenever Neku enters an area. Seems relatively harmless.

[edit] M5 - Opening and Title

A flash of white and then return to the main screen. Seems safe.

[edit] The A Option

Programmer: Abe

[edit] A1 - Mini108

Crashes the system. Try at your own risk.

[edit] The T Options

Programmer: Takami

[edit] T1 - Test2

Crashes the system. Try at your own risk.

[edit] T2 - Menu Top

Opens up the Phone menu. Acts like the normal Phone menu.

[edit] T3 - Badge Select

Opens up the Pin menu. Acts like the normal Pin menu.

[edit] T4 - Scenario Select

Opens up the Chapter Select menu. Acts like the normal Chapter Select menu.

[edit] T5 - Equipment

Opens up the Item menu. Acts like the normal Item menu.

[edit] T6 - Results

Opens up the after-battle results screen. Acts like the normal results screen.

[edit] T7 - Shop

Opens up the shop menu. Acts like the normal shop menu.

[edit] T8 - Department Store

Opens up the Shop Choice menu. Acts like the normal Shop Choice menu.

[edit] T9 - Save

Opens up the Save menu. It is not known if the saving aspect works, but every other part seems to act like the normal Save menu.

[edit] T1 (Bottom) - Test2

Opens up a menu that looks strangely like the save menu, but there are the first 24 pin images right in the center.

[edit] T2 (Bottom) - (Communicating Menu)

Starts the game in Mingle Mode.

[edit] T3 (Bottom) - (Communication Settings)

Opens up the pre-Mingle Mingle menu. Acts like the normal Mingle menu.

[edit] T4 (Bottom) - Friend List

Opens up the Friends menu. Acts like the normal Friends menu.

[edit] The S (Top) Option

Programmer: Sugata

[edit] S3 - Mingle Sample

Displays the Japanese words "surechigai sample".

[edit] The F (Right) Options

Programmer: Fukuda

[edit] F1 - Font

Opens up a screen that is basically just some random words, symbols, and colors.

[edit] F2 - Font

Opens up a screen with all pin symbols (Positive, Negative, Slash, Blow, Touch, etc., etc., etc.). Press A repeatedly to change the text to some of the battle tutorial text and the text used in the first font test.

[edit] F3 - Title(?)

Opens up the "Delete Previous Data" screen.

[edit] F4 - Title(?)

Opens up the "Save Data is Corrupted" screen. DO NOT TOUCH AT ALL. It fully wipes your save game.

[edit] F5 - Beybadge Menu

Starts a single-player (against the AI) round of Tin Pin Slammer.

[edit] F6 - Beybadge Menu

Open the single-player Tin Pin Slammer Ranking screen.

[edit] F7 - Beybadge Menu

Opens up the multi-player "Tin Pin Slammer" menu, starting from the tutorial screen.

[edit] F8 - Beybadge Menu

Crashes the system. Should open the Tin Pin Slammer Multiplayer Ranking screen.

[edit] F9 - Beybadge Menu

Opens up the "Tin Pin Slammer Connection Error" screen.

[edit] F1 (Bottom) - Title(?)

Opens up the "Unable to read your data" screen.

[edit] F2 (Bottom) - Title(?)

Opens up the "Unable to write your data" screen.

[edit] F3 (Bottom) - Beybadge Menu

Opens up the multi-player "Tin Pin Slammer" menu, skipping the tutorial screen.

[edit] The H Option

Programmer: Horii

[edit] H1 - Noise Report

Opens up the "Noise Report" screen.

[edit] The S (Bottom) Option

Programmer: Suyama

[edit] S1 - Staff Roll

A video of the ending credits. Relatively safe.

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