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Burst Rounds

From The World Ends With You

Burst Rounds is a negative psych found on a small number of pins. It is activated by pressing and holding on an empty space until a charged shot is fired. Like its relatives Energy Rounds and Force Rounds, Burst Rounds cannot be aimed directly above or below Neku. Regular pins with Burst Rounds are categorized under B class.

[edit] Analysis

This psych features one of the highest efficiency ratings in the game at 150%. The charged shot will usually hit one enemy, at which point the shot will disperse into multiple smaller projectiles that hit at 20% efficiency. Multiple enemies may be hit with the charged shot only if it touches them all at the same moment. There is a considerable charge time, but it is more flexible than many of the other high efficiency psychs. Massive Hit and Nexus Ray are able to hit multiple enemies more often, but those psychs have an even longer charge time and are difficult to aim. Therefore, Burst Rounds is an ideal psych to use as a ranged puck passer.

If the player consistently takes advantage of the puck, pins with the Burst Rounds psych become the most powerful pins in which to clear the main portion of the game.

Note that in the Japanese version of the game, Burst Rounds' efficiency rating is 50%. This causes it to be a terrible puck passer, so avoid it if you are playing this version.

[edit] Tin Pin Custom vs. One Stone, Many Birds

Tin Pin Custom is the earliest available Burst Rounds pin, appearing in week 2, day 2. It immediately becomes the most powerful pin available, but most players are not aware of this due to its deceptively low pin ATK. One Stone, Many Birds is the next Burst Rounds pin, made available in week 2, day 5 at Shibukyu Main Store/Dragon Couture. It should replace Tin Pin Custom at that point, but Tin Pin Custom may be used again in Pork City during week 2, day 7.

[edit] One Stone, Many Birds vs. One Stroke, Vast Wealth vs. One Grain, Infinite Promise

One Stroke, Vast Wealth obsoletes One Stone, Many Birds, but requires shutdown PP. One Grain, Infinite Promise is the most powerful of the three, but is obsoleted by Kaleidoscope. One Stone, Many Birds is still the best overall non-SDPP, non-MPP puck passing pin for the maingame, so players will not feel much pressure to evolve it.

[edit] Kaleidoscope vs. One Stroke, Vast Wealth vs. Corehog

Kaleidoscope comes out as the best postgame Burst Rounds pin. Its reduced number of uses is offset by its superior pin ATK and reboot time. Of the three, Corehog is the least desirable because it is Angel class, and there are better pins in which to fill that slot.

Id Name Brand Cls Boot Reboot Limit Uses Psych Action Elm EFF% Power Atk200
151 One Stone, Many Birds Dragon Couture B 00 77 33 Burst Rounds P Neg 150150 6565 398398
152 One Stroke, Vast Wealth Dragon Couture B 00 66 66 Burst Rounds P Neg 150150 8989 434434
153 One Grain, Infinite Promise Dragon Couture B 00 33 11 Burst Rounds P Neg 150150 101101 452452
168 Kaleidoscope Lapin Angelique B 00 44 33 Burst Rounds P Neg 150150 106106 459459
231 Tin Pin Custom Unbranded B 00 44 33 Burst Rounds P Neg 150150 4040 360360
281 Corehog Unbranded N 00 33 44 Burst Rounds P Neg 150150 102102 453453
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